4/17/2023 0 Comments Dauntless builder![]() ![]() While powerful on its own, the Full-Bore Chamber's ability can be further boosted in compilation with the Lucky Magazine mod by firing the shot on an empty magazine. Use Full-Bore Chamber Ability on Empty Magazine While providing juicy RoF boost, you can choose to swap this out with Saboteur's Grip instead when there are other Repeater user in your party which uses Captain's Grip. Captain's Grip Can be Interchanged to Saboteur's Grip It is highly recommended that you use this build after learning the Behemoth's attack patterns. While maneuverable, this build is highly susceptible to damage (especially Frost attacks), which can easily ruin your run. This build focuses heavily on the player's positioning to keep themselves out of harms way to ensue maximum damage. Using this in conjunction with Predator's damage buff and Cunning's crit chance buff can maximize the potential damage output exponentially. This build utilizes the Molten's buff drops to supercharge your rate of fire while upping your movement speed making it easier to reposition and evade enemy attacks. Molten Based High DPS Glass Cannon Build Molten + Predator + Cunning for Maximum DPS ![]() Use your hold ability to dish extra damage and buff your rate of fire even further, and apply damage buff with the instant ability. Thanks to the high rate of fire, Full-Bore Chamber, and Aetheric Attunement Perk, you will consistently be able to use your Lantern Ability every 1-2 clips. Use Lantern Hold & Instant Ability As Often As Possible Emptying your clip and unleashing an Full-Bore shot through an enemy can often deal massive damage adding up to over several thousand damage. This will drastically change how you use your Chamber Ability, namely the Full-Bore Chamber. The Lucky Magazine mod will provide up to +24% crit chance when your magazine is empty. Full-Bore Chamber + Lucky Magazine for Huge Burst Damage The empowered Captain's Grip will provide rate of fire buffs to your entire team, and the Searing Prism will provide bonus 250 damage every 10 shots, thus boosting your damage potential even further. Captain's Grip + Searing Prism for Additional Damage Although this may seem risky on paper, your Iceborne damage mitigation and life leech will keep you up in peak condition as long as you consistently damage your target. In order for you to achieve peak performance in this build, you will first have to be below 50% health to trigger the buffs. HP Needs to Be Below 50% to Trigger Buffs This build centers around Iceborne's synergy with Rage and Wild Frenzy acquiring high damage resilience and burst damage output at the same time, while complementing those buffs with other gears to pump out as much bullets as possible. Iceborne Based High Survivability & DPS Build Iceborne + Rage + Wild Frenzy for Huge Buff Any Elemental Barrel According to the Enemy Weakness.Passive: Healing and shielding you grant is increased by 1 for every 150 life you have when granted. If their health is full, a stackable 10-health shield is granted every second. ^Artificer Aura: Slayers in the aura restore 10 health per second. The radiant wall blocks hostile projectiles and beams, and applies the Artificer Aura^ to all Slayers within. Ground: Surround an area with a radiant wall for 15 seconds. Behemoth: Mark a Behemoth part to take +15% damage from all sources for 15 seconds.Ĥ. Active Slayer: Cleanse the targeted Slayer of all status effects and grant them the Artificer Aura^ for 15 seconds.ģ. Can only perform this revive once every 90 seconds.Ģ. Revivable Slayer: Revive and give a Slayer the Artificer Aura^ for 15 seconds. Once you unlock this omnicell at milestone VII in the Slayer’s Path, use Brilliant Plumes from the Lightbound Koshai to craft it.Īctive: Send your Drone to a target to have it perform one of four actions:ġ. The new Artificer omnicell enables you to channel the near-mystical power of radiant aether and step into a true support role, armed with a crystalline drone that can perform a variety of actions. ![]()
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